Overcalls.

 

 

If the Opposition open the auction with a bid then the

 first bid by your side is an OVERCALL

 

Overcalls either show a

GOOD SUIT or a STRONG BALANCED HAND

 

 

At the ONE level  suit overcalls can be made on a weak hand but the

SUIT MUST BE GOOD.

 

[Suit quality test for overcalls =

 number of cards + number of top honours (AKQ ) =

 number of tricks required at level at which you are bidding]

 

At the TWO level suit overcalls are always a

GOOD SUIT but the hand must be stronger.

 

SUIT OVERCALLS  should fulfil at least two of the following demands

 

1.     This is the suit that you want partner to lead.

2.     The bid takes up a lot of the opponents bidding space

3.     You have a reason to believe that your side can win the auction.

 

A 1NT OVERCALL is made on a balanced had with

15-17 HCPs and a GUARD in the opponents suit.

In 4th seat after 2 passes this may be weaker (11-14 HCPs)

 

If you have a SHORTAGE in the OPPONENTS SUIT

AND you have 12+ HCPs you should

DOUBLE and this ask for partner’s longest suit. 

Partner is the responder to the overcaller.

 

With a balanced hand and 12 – 14 HCPs YOU MUST PASS!!!!!!

 

ADVANCED OVERCALLS – Michael’s Cue bid and Unusual 2NT

 

A bid of the opponents MAJOR suit is an OVERCALL showing a

2 suited hand (5/5). The suits will be the other MAJOR and a MINOR

2NT overcalls are used to show a

2 suited hand (5/5) usually the minor suit.

 

GOOD SUIT

8 – 13 HCPs

Overcall at minimum level

GOOD SUIT

14+  HCPs

Overcall  jumping ONE level of bidding

       (1C – 2H )           ( 1S – 3H )

 

GOOD LONG SUIT (7+)

WEAK Hand

Overcall  jumping TWO levels of bidding

       (1C – 3H )            (1S – 4H )             

0 – 14 points with a balanced hand or only poor long suit

 

PASS

12+ points with a SHORTAGE in suit opened by opponents

 

DOUBLE

15 – 17 points and good cards in their suit

 

Overcall 1NT

 

 

The suit overcalled will always be a good suit worthy of an opening lead against NTs regardless of partner’s holdings in other suits.

 

Simple overcalls at the one level will possibly be less than opening values.

Simple overcalls at the 2 level should be near

opening values.

Jump overcalls will always be opening values (max  7 losers)

Double jump overcalls will be 6 – 9 points and if only 7 cards will have 2 top Hons.

 

Responding to a simple  overcall

 

Any raise is pre-emptive.

 

A change of suit should be constructive – not a rescue.

 

A bid of their suit shows support for the overcalled suit and a minimum of 11 points

 

(This is called an Unassuming Cue bid)

 

Definitions.

 

Opening bids

Overcalls

One of a Suit   12 – 19 HCPs

Lowest level 8 – 14 HCPs

1 No Trump 12 – 14 HCPs

1No Trump  15 – 17 HCPs

Two of a Suit  20+ HCPs

Jump level  12 - 15 HCPs

2NT

20 – 22 Bal

2NT

2 suited usually 5/5 minors.

Opening bids in a suit show longest suit, promise generally GOOD HAND

 

Overcalls promise a GOOD SUIT, don’t promise values outside the suit.

 

 

 

 

 

 

 

 

 

 

 

 

Hints.....

NEVER try to rescue partner UNLESS your suit is better than partner’s is likely to be.

 

Consider bidding NTs only if you have support for partner’s minor suit AND values outside.

 

RAISE partner’s major suit with as little as HX

 

If you have even a weak hand but have 5 cards in partner’s suit JUMP immediately to game in THAT suit.

 

Bidding opposite 1NT overcalls.

 

When there has been no intervention --

Remember that Systems are “ON” opposite NT openings – and 1NT overcalls.

 

i.e.STAYMAN and TRANSFERS apply

 

 

 

ADVANCED 2 suited OVERCALLS

 

 Michael’s Cue bid and Unusual 2NT

 

A bid of the opponents MAJOR suit is an OVERCALL showing a

2 suited hand (min(5/5).

The suits will be the other MAJOR and a MINOR

 

A bid of 2NT as an overcall is used to show a

2 suited hand (min 5/5) and is best used for  the minor suits.

 

 

E.A.J. June 2015